Anna Lorentzson art and design

Digital artist, photographer and painter.

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I understand

How much art?

Digital art gallery

When i explore Second life around i find galleryś with digital art everywhere. Photography made in SL. Sculptures made for SL. All kind of digital art. It is a explosion of this so before limited art form. And many pieces are very good , too.

I wonder if the art world outside of SL have any idea of what is going on?



My work is mostly experimental. I always want to know what happens if you put this thing on this one. Will there be some great art then?

I have worked forever trying to find what art is all about and new media and computers are one of my greatest friends.

The creation process is the same if you paint or use digital media. My work spans a lot of areas. Sometimes maybe they are to many. After art school i started out as a painter but i quickly got in to computers and the Internet. I still like to work with digital media. Exploring virtual worlds and create art for the web and games.

Light test for painting

I do a lot of graphic design for digital media in gaming and virtual worlds. And i love the digital camera. I do not have to work in a smelly darkroom anymore if i do not want to. I do many purely digital pictures in software and as a photographer in Second life. And i also have a gallery there where i can show of my work.


The road is open.


The work continues.

The artLab

The artLab

Experimental art projects./ Net server stuff area.
  • Just screens and then i wanted to test what is possible with different connection hardware.

  • Started the work on the cockpit for flight simulator. I want to build a general simulator so i can fly many diiferent planes. I am not building a cockpit for one special plane. But the mesurments are from Airbus. But i had to adjust to the room that is very small. But i have started the build.

On Twitter

cyberserenity When i was a photographer i hated the darkroom. Small and dark and i never got the hang on it. Now i feel exactly the same about UV mapping.
cyberserenity I need to go back to work. This vacation thing is not for me. It is super weather but i think i stay in front of my virtual worlds.
cyberserenity Thinking about a clever update. i only found. "My life sucks." Everybody fr..ks me. I only wait for my Oculus. Then life going to be good.
cyberserenity Silently i am waiting for them to come and break down my door. To crash my servers. To drag me away. To erase my avatars.
cyberserenity And so it begins. Someone else are going to tell me what i can do on the web. What i can build in virtual worlds. What i can say on my blog.


My webcam

webcam pic


We have 14 guests and no members online

Pictures at the moment


On google

At the moment.

Exhibition at the Nilsart gallery

Come and see my texture exhibition in Second life

More info: Nilsart gallery

Cybers blog

We create new worlds

Cyberserenity artist and digital designer.
  • The new build for the OSgrid celebration. Many people looking for a new hype in virtual worlds. The upcoming Oculus and the High Fidelity world. I do not believe it will be another hype with a lot of media coverage. Virtual worlds are mainstream today. We are a lot of avatars using VW today and I suppose with all the different game worlds there are a lot of us. Nothing is new anymore. I use different worlds everyday. When I want to do some questing I go to Guild wars 2, if I want to drive fast cars with out killing myself I have Test drive unlimited 2, for art and socializing there is Second life and for building I go to my own devgrid or the OSgrid with Opensim.Today I use VATSIM and Flight simulator a lot. It is a thriving virtual community and a good example on how virtual worlds can build on a common interest. Flight simulator was not made as a virtual world software at all. It is a simulator/game but a lot of clever people did not want it to stop there. So by adding software and networking to a otherwise closed game program they succeeded in creating a new world with pilots and controllers flying thousands of flights everyday. Creating YouTube movies and pictures for all aspects of virtual flying. And a education system for everybody that wants to join in. It was not made as a virtual world software but ended up as one anyway. There is a strong force here. I think people want to create and work together. It is a basic human instinct to create new community's. So virtual worlds is here to stay.A new hype is not needed. Virtual worlds will expand without it anyway.

  • Want to feel more there. Checking out your fav virtual world from a more real position. Got this tip a while ago and it really makes a difference. Changes made in debug settings. Be careful do not play around with everything in here it is a advance menu.                                                   X              Y                  Z CameraOffsetRearView: –1.800         -0.100            -0.450 FocusOffsetRearView:   0.900            -0.700             0.700  _________________________________________________ CameraOffsetScale:          0.600 Much more “real” and now I have to rebuild the scale of all buildings so they work with the new life like camera positions. Something to do while I am waiting for my Oculus.

  • I love to go by train. Not only simulated ones. I just had to try out the Caledon run. Caledon Kittiwickshire to Caledon Tamrannoch. It runs every hour and takes around 20 minutes. A blimp in Caledon. The servers really startup nice now so the train ride went very well and it is slow enough to let you see a lot of the beautiful Caledon landscape. The train does not go in a straight line. Nice that is possible. So it is very scenic. I liked the tunnels and the big station in Victoria city. I wish I had a Oculus Rift and some wind in my hair and it would have been perfect. Nice to see that you can do some fun stuff in SL. Next thing is to fix the physics engine the ride resembles a Commodore 64, no you could actually do better rides on that one. But I think maybe SL is on the right track. (Some train humor). Ride starts here: