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My work is mostly experimental. I always want to know what happens if you put this thing on this one. Will there be some great art then?
I have worked forever trying to find what art is all about and new media and computers are one of my greatest friends.
The creation process is the same if you paint or use digital media. My work spans a lot of areas. Sometimes maybe they are to many. After art school i started out as a painter but i quickly got in to computers and the Internet. I still like to work with digital media. Exploring virtual worlds and create art for the web and games.
I do a lot of graphic design for digital media in gaming and virtual worlds. And i love the digital camera. I do not have to work in a smelly darkroom anymore if i do not want to. I do many purely digital pictures in software and as a photographer in Second life. And i also have a gallery there where i can show of my work.
The road is open.
The work continues.
When i explore Second life around i find galleryś with digital art everywhere. Photography made in SL. Sculptures made for SL. All kind of digital art. It is a explosion of this so before limited art form. And many pieces are very good , too.
I wonder if the art world outside of SL have any idea of what is going on?
We have 9 guests and no members online
Come and see my texture exhibition in Second life
More info: Nilsart gallery
I have been doing a lot of research into virtual worlds and building and running some Opensim islands for many years. I have a virtual company that maybe should start to develop a new world. http://2worlds2go.com . Maybe, I am not that good programmer. So what should a new world look like? I have had a lot of inspiration from Opensim and Second life of course. Looking at statistics. Not many people around the world have the imagination for virtual world living. It’s a few present. It will grow.But slowly. So nr 1: A new world should not be a toy. Running it on Ipads, webpages and android? No virtual worlds needs power and complicated software. PC and game consoles. Virtual worlds are only for the few so why bother with apps? People interested will buy a good machine.Leave the rest. Things that was cool in the beginning. Nr 2. No flying, no things hanging in the air, real physics. I think lot of the success of World of warcraft is that it is a world you can relate to. It looks real and feels real.The magic is optional. When thing do not work as in the real world it just gets us confused. Nr 3: Landmass (this is technical) The land must be in the viewer. You could have updates. But putting it on your computer makes it very much more usable. You can drive and walk on it and it is better for …. Takes us to Nr 4: Physics. Also on your computer. Put it on the server is just stupid. It is your choice if your plane or sailboat should be real or maybe easier. Not everybody is a pilot or a captain. Physics is maybe the most complicated to implement. Things I was totally wrong about. Nr 5: Everybody should be able to build. I thought mesh would be a great thing in SL. I was wrong. It is to complicated. Why not use many more basic objects. They are very good for download times. Mesh,UVs are for pro´s. After mesh several great designer quit SL. Everybody should be able to create. Nr 6: Gaming. Could work. But a virtual world is not a game. If you want MMOs there are many others to go to. Other. Of course all the thing we already do in virtual worlds. But partying and chatting gets boring after a few years. I think if you get people the ability to create they will do so. And it must be a open system for add-ons and plugins. I would really like t see what everybody will create in a real world. All the auto manufacturers came to SL but when the cars never worked it was bad marketing and they left. I have a game that is a dream for a car brand. And they are all there. What about a world like that? And I think the idea to rent out land is dead. I think that the virtual world company's running the worlds can rent out land but the virtual world creation company must get another line of income. Some thinking about what a world would look like. Hope more to come.
The big question have been when are virtual worlds really make a break through. I do not think it is going to be 2014. No new worlds are around the corner. No big updates. Many online games are fighting to survive and Second life gets smaller and smaller. Cloud party and There have very few people online and the Opensim grids are big but empty.Many people believe that the Oculus Rift http://www.oculusvr.com/ will be the next big thing. I think it will change and expand our way to use computers but only for hardcore gamers and there will be applications we have not seen yet. For virtual worlds my guess is as good as yours. The user interface must be totally redesigned and you need a Kinect or a Leap motion https://www.leapmotion.com/ to really get it going. That’s a lot of hardware and I really do not think that the average user will get all the stuff and then learn how to use it. By the way I will get all the stuff.The Opensim conference was a great success and all the enthusiasts was there. Opensim is a great way to start a world and the people behind it does a great job but Opensim grids are far less visited than Second life. The builds are in some cases good but not even close to some of the best in SL. I find that when people get there own island they have no idea what to do with it. 2worlds2go have a island on the OSgrid. It have been running for years but not many people visit it. More now as we have a hypergrid port. I also made several islands for download on http://2worlds2go.com and today they have been downloaded 210 times. This is not a virtual revolution. Will virtual worlds go away? No I do not think so. I just joined the Vatsim network. http://www.vatsim.net/ I want to learn how to fly my virtual plane in a more realistic virtual world. It all builds on a very old software Flight simulator 2004. But there are when I am write this 644 people online flying all over the world. There are thousands of plane and airports to download on the net and company´s and a community still making new software to expand the possibilities of virtual flying.This is the way forward. A community and company´s expanding the original software. Linden lab will sooner or later find Second life to be a failing income and scrap the servers but virtual worlds will live on. Virtual worlds are a social experiment and have a loud and lively community. I see a lot of great builds and a area that works is art. I visit gallery´s that I could never go to in RL. It have expanded my life and I hope it will do so even in the future. But I do not think 2014 will be the big break. Just another year with hard work.
Just hanging out in the house in Verbier listening to music and not creating a thing. Winter greetings from 2worlds2go.